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- 'use strict';
- module.exports = pixelmatch;
- function pixelmatch(img1, img2, output, width, height, options) {
- if (!options) options = {};
- var threshold = options.threshold === undefined ? 0.1 : options.threshold;
- // maximum acceptable square distance between two colors;
- // 35215 is the maximum possible value for the YIQ difference metric
- var maxDelta = 35215 * threshold * threshold,
- diff = 0;
- // compare each pixel of one image against the other one
- for (var y = 0; y < height; y++) {
- for (var x = 0; x < width; x++) {
- var pos = (y * width + x) * 4;
- // squared YUV distance between colors at this pixel position
- var delta = colorDelta(img1, img2, pos, pos);
- // the color difference is above the threshold
- if (delta > maxDelta) {
- // check it's a real rendering difference or just anti-aliasing
- if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||
- antialiased(img2, x, y, width, height, img1))) {
- // one of the pixels is anti-aliasing; draw as yellow and do not count as difference
- if (output) drawPixel(output, pos, 255, 255, 0);
- } else {
- // found substantial difference not caused by anti-aliasing; draw it as red
- if (output) drawPixel(output, pos, 255, 0, 0);
- diff++;
- }
- } else if (output) {
- // pixels are similar; draw background as grayscale image blended with white
- var val = blend(grayPixel(img1, pos), 0.1);
- drawPixel(output, pos, val, val, val);
- }
- }
- }
- // return the number of different pixels
- return diff;
- }
- // check if a pixel is likely a part of anti-aliasing;
- // based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009
- function antialiased(img, x1, y1, width, height, img2) {
- var x0 = Math.max(x1 - 1, 0),
- y0 = Math.max(y1 - 1, 0),
- x2 = Math.min(x1 + 1, width - 1),
- y2 = Math.min(y1 + 1, height - 1),
- pos = (y1 * width + x1) * 4,
- zeroes = 0,
- positives = 0,
- negatives = 0,
- min = 0,
- max = 0,
- minX, minY, maxX, maxY;
- // go through 8 adjacent pixels
- for (var x = x0; x <= x2; x++) {
- for (var y = y0; y <= y2; y++) {
- if (x === x1 && y === y1) continue;
- // brightness delta between the center pixel and adjacent one
- var delta = colorDelta(img, img, pos, (y * width + x) * 4, true);
- // count the number of equal, darker and brighter adjacent pixels
- if (delta === 0) zeroes++;
- else if (delta < 0) negatives++;
- else if (delta > 0) positives++;
- // if found more than 2 equal siblings, it's definitely not anti-aliasing
- if (zeroes > 2) return false;
- if (!img2) continue;
- // remember the darkest pixel
- if (delta < min) {
- min = delta;
- minX = x;
- minY = y;
- }
- // remember the brightest pixel
- if (delta > max) {
- max = delta;
- maxX = x;
- maxY = y;
- }
- }
- }
- if (!img2) return true;
- // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing
- if (negatives === 0 || positives === 0) return false;
- // if either the darkest or the brightest pixel has more than 2 equal siblings in both images
- // (definitely not anti-aliased), this pixel is anti-aliased
- return (!antialiased(img, minX, minY, width, height) && !antialiased(img2, minX, minY, width, height)) ||
- (!antialiased(img, maxX, maxY, width, height) && !antialiased(img2, maxX, maxY, width, height));
- }
- // calculate color difference according to the paper "Measuring perceived color difference
- // using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos
- function colorDelta(img1, img2, k, m, yOnly) {
- var a1 = img1[k + 3] / 255,
- a2 = img2[m + 3] / 255,
- r1 = blend(img1[k + 0], a1),
- g1 = blend(img1[k + 1], a1),
- b1 = blend(img1[k + 2], a1),
- r2 = blend(img2[m + 0], a2),
- g2 = blend(img2[m + 1], a2),
- b2 = blend(img2[m + 2], a2),
- y = rgb2y(r1, g1, b1) - rgb2y(r2, g2, b2);
- if (yOnly) return y; // brightness difference only
- var i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2),
- q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);
- return 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;
- }
- function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }
- function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }
- function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }
- // blend semi-transparent color with white
- function blend(c, a) {
- return 255 + (c - 255) * a;
- }
- function drawPixel(output, pos, r, g, b) {
- output[pos + 0] = r;
- output[pos + 1] = g;
- output[pos + 2] = b;
- output[pos + 3] = 255;
- }
- function grayPixel(img, i) {
- var a = img[i + 3] / 255,
- r = blend(img[i + 0], a),
- g = blend(img[i + 1], a),
- b = blend(img[i + 2], a);
- return rgb2y(r, g, b);
- }
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