| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175 | "use strict";// node crypt, we use it for generate salt// eslint-disable-next-line node/no-unsupported-features/node-builtinsconst { randomFillSync } = require("crypto");const Errors = require("../util/errors");// generate CRC32 lookup tableconst crctable = new Uint32Array(256).map((t, crc) => {    for (let j = 0; j < 8; j++) {        if (0 !== (crc & 1)) {            crc = (crc >>> 1) ^ 0xedb88320;        } else {            crc >>>= 1;        }    }    return crc >>> 0;});// C-style uInt32 Multiply (discards higher bits, when JS multiply discards lower bits)const uMul = (a, b) => Math.imul(a, b) >>> 0;// crc32 byte single update (actually same function is part of utils.crc32 function :) )const crc32update = (pCrc32, bval) => {    return crctable[(pCrc32 ^ bval) & 0xff] ^ (pCrc32 >>> 8);};// function for generating salt for encrytion headerconst genSalt = () => {    if ("function" === typeof randomFillSync) {        return randomFillSync(Buffer.alloc(12));    } else {        // fallback if function is not defined        return genSalt.node();    }};// salt generation with node random function (mainly as fallback)genSalt.node = () => {    const salt = Buffer.alloc(12);    const len = salt.length;    for (let i = 0; i < len; i++) salt[i] = (Math.random() * 256) & 0xff;    return salt;};// general configconst config = {    genSalt};// Class Initkeys handles same basic ops with keysfunction Initkeys(pw) {    const pass = Buffer.isBuffer(pw) ? pw : Buffer.from(pw);    this.keys = new Uint32Array([0x12345678, 0x23456789, 0x34567890]);    for (let i = 0; i < pass.length; i++) {        this.updateKeys(pass[i]);    }}Initkeys.prototype.updateKeys = function (byteValue) {    const keys = this.keys;    keys[0] = crc32update(keys[0], byteValue);    keys[1] += keys[0] & 0xff;    keys[1] = uMul(keys[1], 134775813) + 1;    keys[2] = crc32update(keys[2], keys[1] >>> 24);    return byteValue;};Initkeys.prototype.next = function () {    const k = (this.keys[2] | 2) >>> 0; // key    return (uMul(k, k ^ 1) >> 8) & 0xff; // decode};function make_decrypter(/*Buffer*/ pwd) {    // 1. Stage initialize key    const keys = new Initkeys(pwd);    // return decrypter function    return function (/*Buffer*/ data) {        // result - we create new Buffer for results        const result = Buffer.alloc(data.length);        let pos = 0;        // process input data        for (let c of data) {            //c ^= keys.next();            //result[pos++] = c; // decode & Save Value            result[pos++] = keys.updateKeys(c ^ keys.next()); // update keys with decoded byte        }        return result;    };}function make_encrypter(/*Buffer*/ pwd) {    // 1. Stage initialize key    const keys = new Initkeys(pwd);    // return encrypting function, result and pos is here so we dont have to merge buffers later    return function (/*Buffer*/ data, /*Buffer*/ result, /* Number */ pos = 0) {        // result - we create new Buffer for results        if (!result) result = Buffer.alloc(data.length);        // process input data        for (let c of data) {            const k = keys.next(); // save key byte            result[pos++] = c ^ k; // save val            keys.updateKeys(c); // update keys with decoded byte        }        return result;    };}function decrypt(/*Buffer*/ data, /*Object*/ header, /*String, Buffer*/ pwd) {    if (!data || !Buffer.isBuffer(data) || data.length < 12) {        return Buffer.alloc(0);    }    // 1. We Initialize and generate decrypting function    const decrypter = make_decrypter(pwd);    // 2. decrypt salt what is always 12 bytes and is a part of file content    const salt = decrypter(data.slice(0, 12));    // if bit 3 (0x08) of the general-purpose flags field is set, check salt[11] with the high byte of the header time    // 2 byte data block (as per Info-Zip spec), otherwise check with the high byte of the header entry    const verifyByte = (header.flags & 0x8) === 0x8 ? header.timeHighByte : header.crc >>> 24;    //3. does password meet expectations    if (salt[11] !== verifyByte) {        throw Errors.WRONG_PASSWORD();    }    // 4. decode content    return decrypter(data.slice(12));}// lets add way to populate salt, NOT RECOMMENDED for production but maybe useful for testing general functionalityfunction _salter(data) {    if (Buffer.isBuffer(data) && data.length >= 12) {        // be aware - currently salting buffer data is modified        config.genSalt = function () {            return data.slice(0, 12);        };    } else if (data === "node") {        // test salt generation with node random function        config.genSalt = genSalt.node;    } else {        // if value is not acceptable config gets reset.        config.genSalt = genSalt;    }}function encrypt(/*Buffer*/ data, /*Object*/ header, /*String, Buffer*/ pwd, /*Boolean*/ oldlike = false) {    // 1. test data if data is not Buffer we make buffer from it    if (data == null) data = Buffer.alloc(0);    // if data is not buffer be make buffer from it    if (!Buffer.isBuffer(data)) data = Buffer.from(data.toString());    // 2. We Initialize and generate encrypting function    const encrypter = make_encrypter(pwd);    // 3. generate salt (12-bytes of random data)    const salt = config.genSalt();    salt[11] = (header.crc >>> 24) & 0xff;    // old implementations (before PKZip 2.04g) used two byte check    if (oldlike) salt[10] = (header.crc >>> 16) & 0xff;    // 4. create output    const result = Buffer.alloc(data.length + 12);    encrypter(salt, result);    // finally encode content    return encrypter(data, result, 12);}module.exports = { decrypt, encrypt, _salter };
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