| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 | import { getRandomBytesAsync } from 'expo-random'import { urlAlphabet } from '../url-alphabet/index.js'let random = getRandomBytesAsynclet customAlphabet = (alphabet, defaultSize = 21) => {  // First, a bitmask is necessary to generate the ID. The bitmask makes bytes  // values closer to the alphabet size. The bitmask calculates the closest  // `2^31 - 1` number, which exceeds the alphabet size.  // For example, the bitmask for the alphabet size 30 is 31 (00011111).  let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1  // Though, the bitmask solution is not perfect since the bytes exceeding  // the alphabet size are refused. Therefore, to reliably generate the ID,  // the random bytes redundancy has to be satisfied.  // Note: every hardware random generator call is performance expensive,  // because the system call for entropy collection takes a lot of time.  // So, to avoid additional system calls, extra bytes are requested in advance.  // Next, a step determines how many random bytes to generate.  // The number of random bytes gets decided upon the ID size, mask,  // alphabet size, and magic number 1.6 (using 1.6 peaks at performance  // according to benchmarks).  let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)  let tick = (id, size = defaultSize) =>    random(step).then(bytes => {      // A compact alternative for `for (var i = 0; i < step; i++)`.      let i = step      while (i--) {        // Adding `|| ''` refuses a random byte that exceeds the alphabet size.        id += alphabet[bytes[i] & mask] || ''        if (id.length >= size) return id      }      return tick(id, size)    })  return size => tick('', size)}let nanoid = (size = 21) =>  random((size |= 0)).then(bytes => {    let id = ''    // A compact alternative for `for (var i = 0; i < step; i++)`.    while (size--) {      // It is incorrect to use bytes exceeding the alphabet size.      // The following mask reduces the random byte in the 0-255 value      // range to the 0-63 value range. Therefore, adding hacks, such      // as empty string fallback or magic numbers, is unneccessary because      // the bitmask trims bytes down to the alphabet size.      id += urlAlphabet[bytes[size] & 63]    }    return id  })export { nanoid, customAlphabet, random }
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